Stay tuned to watch the virtual finale live on May 30th
Compete in the Code4YOUth Hackathon for a chance to win a piece of the$25,000 prize pool!
About the Code4YOUth Hackathon
The Code4YOUth Hackathon aims to spark creativity and confidence amongst youth, in a digital-first culture. Young people, need a safe and favorable space to brainstorm and try out new ideas. We will provide the environment to do just that. Our focus will be on areas that are relevant to you such as upgrading skills, employability, self-care, and accessibility. We invite you to come and co-create solutions for innovation and inclusive change.
In every track, we invite you to:
Think of the current process
Discover the pain points
Come up with ideas for solving the pain points
Develop creative prototypes of your solution
How Does it Work?
Submissions due by April 25th.
Hacking begins March 21st and ends April 25th. Starting on Feb. 7th, participants can begin forming teams, working on their project pages, and connecting with mentors to publish their solutions by the deadline.
Register now and start working and engaging with mentors as soon as you sign up.
Choose from one of the 4 tracks. Remember, you can only submit one project to one of the 4 challenge tracks below.
The virtual finale will be held on May 30th, 2023. The final teams selected by the judges will be able to present their solutions one last time before the winners are announced live! The finale date is subject to change.
After your team registers and creates a project page, be sure to include:
A complete and published project page. Required sections are clearly marked on the project page so that you don't miss them before publishing.
A 3-4 minute video that provides an overview of how your solution works.
Supporting materials that explain how your solution works and the steps your team took to create it. This can be in the form of slide decks, screenshots, and any other written material that explains your solution.
The Challenge Tracks
Challenge #1: Digital Inclusivity
Everyone needs to be able to access the internet for e-learning, skills development, and general networking to continue to advance in their careers and personal lives. How can we continue to develop a digitally inclusive world and progress the subject of e-learning? Solutions that we are looking for include mobile and web applications, AI algorithms and bots, IoT devices, games and or community platforms.
Challenge #2: Skilling for Success
What skills do we need in the post-pandemic world? Today, digital learning is crucial for students and employees to learn the necessary skills for the job market. However, some communities do not have access to the necessary digital learning needed/required. The Skilling for Success track will focus on how we can narrow this gap to make digital learning available for anyone, while focusing on specific topics for digital learning that will be crucial. Below are example solutions that you can base your projects on, but please be open minded and feel free to utilize your own ideas.
The importance of mental health, especially among youth, is being discussed openly and widely across the globe. Digital tools can have both positive and negative effects on mental health. For the Mental Health challenge track, we want participants to focus on solutions that improve the users mental health and provide them with clear next steps. Below are a few example solutions, but feel free to come up with your own ideas and talk to one of the hackathon mentors for validation.
Accessibility is the design of products, services, vehicles, and buildings (environments) that can be used by persons with disabilities (PWD’s). For this challenge track, solutions should be focused on improving accessibility for PWD’s for everyday tasks that we take for granted. Traveling to a school, interacting with a website, using digital tools, etc. The resources section of the hackathon platform will have a list of disabilities to keep in mind so that your solution is inclusive and usable by a wide array of people with different disabilities.
The remaining $1,000 will be allocated towards a "best use of technology" prize, or similar prize that will be announced soon.
Projects will be judged with the following submission criteria. As a reminder, projects must be submitted by April 25th, 2023, and you will not be able to edit your projects after this.
How helpful or useful would the solution be to impacted customers/users/communities/businesses/etc? Can the solution scale over time to have a further reach?
How has the team effectively utilized the available technologies, and how advanced is the solution? How far does the team go to complete its intended architecture? Is the project demo-ready? MVP with limited features? Just a concept?
Is the project new and disruptive? Is the solution a unique solution to the challenges, or is it a reworked tool or solution already currently available?
How relevant is the solution to the challenges? Has the project solved every area of the selected challenge, or only one sub-point or specific problem?
Meet the Judging and Advisory Panel
To bring the best ideas to life, we have put together a diverse team of jury, technology enthusiasts. academicians, subject matter experts and more who can lend their experience and views to enhance ideas in key challenge areas around digital inclusion.
Chief Architect &
Senior Vice President
Microsoft Business, HCLTech
Dr. Raphael Boemelburg
University of St.Gallen
Jnanendra Prasad Sarkar
Director of Technology
NIQ, Pune, India
Manager, Diversity & Inclusion
Publicis Sapient, France
Global Head Tech Innovation
Founder & CEO
Dr. Naveen Kumar Malik
Strategy & Venturing
Director of Technology
NIQ, Chennai India
Senior Vice President / Head of Information Technology
Co-Program Director IECC, Lecturer & Senior Executive Coach
Executive Vice President & Co Directeur
Général Epsilon France
Lead Key Strategic
Initiatives and GTMs
Nestlé Client Partner
VP for Tech for Social
Group Head Analytics
Data and Integration
Regional Lead INDIA
India Technology Centre
BASES Global Product Leadership
Deepti Samant Raja
World Bank Group
World Bank Group
Global Innovation Manager
Sr. Manager and Lead
Development & Livelyhood
White & Case
Lead- Finance Director Global Large Accounts
Head of Sales
Hackathon Kick-off Webinar
Team Formation Webinar
Webinars: More webinars will be announced soon!
Project Submission: Projects must be complete and published, judging begins.
Judging Ends: Judging timeline may be extended.
Benefits of Participation
Collaborate digitally with others around the world to solve unique challenges related to digital inclusion.
Work with mentors from HCLTech, Microsoft, Nestle, Global Alliance for Youth, Publicis, and more to build the best possible project.
Have a chance at winning a piece of the $25,000 prize pool
Certificate upon submitting a completed project
Who Should Participate
Anyone passionate about digital inclusion!
*Those who participate may compete on their own, or with a maximum of 5 team members total (1-5 people total per team).
Teams may only submit 1 solution for the Code4YOUth Hackathon.
Organizers & Partners
Reach out to the BeMyApp team for any registration, hackathon platform or support questions!
HCLTech is a global technology company, home to 222,000+ people across 60 countries, delivering industry-leading capabilities centered around digital, engineering and cloud, powered by a broad portfolio of technology services and products. We work with clients across all major verticals, providing industry solutions for Financial Services, Manufacturing, Life Sciences and Healthcare, Technology and Services, Telecom and Media, Retail and CPG, and Public Services. Consolidated revenues as of 12 months ending December 2022 totaled $12.3 billion. To learn how we can supercharge progress for you, visit hcltech.com.
Self Care: How can you create a chatbot system that promotes self-care? Your solution should be a functioning chatbot system that promotes self assessment and provides recommendations for the users well being. Keep in mind key features such as UI/UX so that your chatbot is easy and intuitive to use.
Emotional Quotient: Using AI/ML, how can you use images and videos to predict the moods of a user in order to provide recommendations to promote good mental health recommendations? For example - you could create an algorithm that can detect different emotions via stock images, and when someone uses your application, the app can detect their emotion and provide recommendations.
Cognitive Behavioral Therapy (CBT): CBT is a psychological treatment for disorders from anxieties to addictions, and is usually a face to face process with a healthcare professional. How can we introduce this to the digital world? Can you create an application, chat messaging system, or other platform where people can overcome these disorders and find where to turn for next steps?
IoT Tech Challenge: For this challenge, how can you integrate IoT into a piece of everyday clothing (a watch, bracelet, ring, etc.) that gives the user key information on their mental & physical health? Your device should be able to track things such as heart rate, steps taken, etc, and then provide the user with solutions.
Accessibility checker: People with disabilities, or PWD’s, often have issues interacting with websites. For this challenge, your solution should be based on helping people with disabilities read and interact with a website. Can you create a solution that helps people with hearing, vision, motor, and other disabilities use a website with minimal effort?
Inclusive GPS: People with any disability usually need to research a location before they travel to it to determine if the facility has handicap accessible restrooms, ramps for wheelchairs, etc. For this challenge, your solution should be a platform/application that acts as an accessibility database. The user should be able to use your application to see different locations around them that have these amenities so that they can travel with confidence.
One Time Passwords: How can we make it easy and intuitive for people with visual disabilities to use One time passwords, or OTPs? Create an application & IoT device that makes it easy for people with visual disabilities to use One time passwords (OTPs) for any scenario.
Hearing Disabilities: Those with hearing impairments have a unique need for custom ambient noise reduction technology. For this challenge, program a hearing device for those with hearing disabilities that can be adjusted for the users specific needs.
AI Advantage: Using AI and ML, create a solution that focuses on improving job searching tools and processes. This can be a platform you create that looks through tech job postings or company hiring sites and recommends the best option(s) for the potential candidate using it or makes it easier to narrow in on the jobs that fit the candidate.
Improving e-Learning: How can you improve the experience and effectiveness of e-learning? Experiment with gamification models and other interactive tools to make the e-learning experience more interactive and productive.
Connectivity Map: Can you use data science and research to make a map that shows internet connectivity in the schools in your town and/or province? Your solutions should show where the “gaps” in internet connectivity are, and how we can address this gap to improve the e-learning experience for all.
Dual Utility Education: Preparing for the workforce today is more important than ever. With the improvements in AR/VR technology, how can we better prepare people to enter the workforce with skills they may need?
Soft Power: Developing soft skills is crucial to being successful in a multicultural digital environment. How can you make the experience more engaging and fun for the end user? Create a game that brings a fresh perspective on developing key skills in today’s digital world, while making sure the experience is fun and interactive.
Next Level Career Opportunities: Create a mock-up or simulation of a career platform that has job boards, allows for verification of resumes, personal information of candidates, and prevents job-related scams. You can explore how blockchain and other technologies can offer a cheaper, more trustworthy alternative to existing platforms.